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<channel>
	<title> &#187; Research</title>
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	<link>http://zikayn.com/fmp</link>
	<description></description>
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		<title>Johnny Platform&#8217;s Biscuit Romp</title>
		<link>http://zikayn.com/fmp/?p=314</link>
		<comments>http://zikayn.com/fmp/?p=314#comments</comments>
		<pubDate>Fri, 10 Apr 2009 11:43:10 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[Final Major Project]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://zikayn.com/fmp/?p=314</guid>
		<description><![CDATA[This is a cool XBox Live Arcade community game called Johnny Platform&#8217;s Biscuit Romp. It cought my eye because it&#8217;s levels are all disigned around a single screen. 
As my games will be played on single pages of my sketchbook hopefully this will help me come up with some ideas for my own levels.

]]></description>
			<content:encoded><![CDATA[<p>This is a cool XBox Live Arcade community game called Johnny Platform&#8217;s Biscuit Romp. It cought my eye because it&#8217;s levels are all disigned around a single screen. </p>
<p>As my games will be played on single pages of my sketchbook hopefully this will help me come up with some ideas for my own levels.</p>
<p><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/IidVEscl_c4&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/IidVEscl_c4&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></p>
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		<item>
		<title>Bad Dudes!</title>
		<link>http://zikayn.com/fmp/?p=262</link>
		<comments>http://zikayn.com/fmp/?p=262#comments</comments>
		<pubDate>Mon, 06 Apr 2009 13:09:47 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[Final Major Project]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://zikayn.com/fmp/?p=262</guid>
		<description><![CDATA[The last few days I’ve been working on my game some more.
I want to try out making a variety of different games that can be played on the pages of the sketch book. I currently have one simple game functioning where the player has to simply collect an object that is projected on the page. [...]]]></description>
			<content:encoded><![CDATA[<p>The last few days I’ve been working on my game some more.</p>
<p>I want to try out making a variety of different games that can be played on the pages of the sketch book. I currently have one simple game functioning where the player has to simply collect an object that is projected on the page. The challenge is to see how many items the player can collect in a set period of time. So they are battling against the clock.</p>
<p>I decided that I would also like to have a game that included enemies that would chase the player while they move around the platforms.  So I have been working on building some enemy types. I looked back at Mario and some of the other early platform games and took a look at the enemy types. Many of the enemies are mindless and just move around the levels without taking notice of the player, they are just there as a moving obstacle that the player must avoid.<br />
<img class="aligncenter size-full wp-image-266" title="goombathumbnail" src="http://zikayn.com/fmp/wp-content/uploads/2009/04/goombathumbnail.jpg" alt="goombathumbnail" width="128" height="128" /><br />
They also have the types that will chase after the player. They lack certain abilities however, such as being able to jump. This gives the player an advantage over the enemy but the player is required to think through their actions a bit more as the enemy will chase them while they are within reach.</p>
<p>I have currently made two enemy types for my game. One will chase the character around on the floor, moving left and right after the player, the other will constantly jump making it harder for the player to avoid them.</p>
<p>I haven’t designed the look of them properly yet, nor is there a consequence if the player comes into contact with them. At the moment they just have a place holder graphic. But you can see how they will act when in the game.</p>
<p style="text-align: center;"><img src="http://zikayn.com/fmp/wp-content/uploads/vid_thumbs/enemies.jpg" /></p>
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		<item>
		<title>Understanding Games</title>
		<link>http://zikayn.com/fmp/?p=218</link>
		<comments>http://zikayn.com/fmp/?p=218#comments</comments>
		<pubDate>Mon, 23 Mar 2009 08:44:31 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[Final Major Project]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://zikayn.com/fmp/?p=218</guid>
		<description><![CDATA[
While looking around the Information super highway today I came across a cool collection of flash games/tutorials that attempt to teach you some of the basic elements of game design. The series has a brief look at how people understand the rules of a game, interactivity, what makes a game hold the player’s attention and [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.kongregate.com/games/pixelate/understanding-games-episode-1"><img class="aligncenter size-full wp-image-221" title="gametuts" src="http://zikayn.com/fmp/wp-content/uploads/2009/03/gametuts.jpg" alt="gametuts" width="372" height="372" /></a></p>
<p>While looking around the Information super highway today I came across a cool collection of flash <a href="http://www.kongregate.com/games/pixelate/understanding-games-episode-1">games/tutorials</a> that attempt to teach you some of the basic elements of game design. The series has a brief look at how people understand the rules of a game, interactivity, what makes a game hold the player’s attention and many other subjects.</p>
<p><a href="http://www.kongregate.com/games/pixelate/understanding-games-episode-1">Episode 1</a></p>
<p><a href="http://www.kongregate.com/games/pixelate/understanding-games-episode-2">Episode 2</a></p>
<p><a href="http://www.kongregate.com/games/pixelate/understanding-games-episode-3">Episode 3</a></p>
<p><a href="http://www.kongregate.com/games/pixelate/understanding-games-episode-4">Episode 4</a></p>
<p> I found these useful in helping me plan my own games</p>
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		<item>
		<title>Sony Eye Pet</title>
		<link>http://zikayn.com/fmp/?p=323</link>
		<comments>http://zikayn.com/fmp/?p=323#comments</comments>
		<pubDate>Sun, 15 Mar 2009 09:10:25 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[Final Major Project]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://zikayn.com/fmp/?p=323</guid>
		<description><![CDATA[The Sony Eye Pet is a cool little project that is currently in development. It caught my eye because it’s mixing real life and digital images together letting people interact with the character on screen in interesting ways. This is obviously only a trailer so it’s hard to tell exactly what you are able to [...]]]></description>
			<content:encoded><![CDATA[<p>The Sony Eye Pet is a cool little project that is currently in development. It caught my eye because it’s mixing real life and digital images together letting people interact with the character on screen in interesting ways. This is obviously only a trailer so it’s hard to tell exactly what you are able to do with the creature, but it does look an interesting piece. </p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/aPENA1Bpm68&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/aPENA1Bpm68&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
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		<item>
		<title>WhiteBoard Pong</title>
		<link>http://zikayn.com/fmp/?p=202</link>
		<comments>http://zikayn.com/fmp/?p=202#comments</comments>
		<pubDate>Fri, 06 Mar 2009 08:28:02 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[Final Major Project]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://zikayn.com/fmp/?p=202</guid>
		<description><![CDATA[This is a cool little video of a project that is very similar to what I&#8217;m trying to do. Its a game of pong being played on a white board. 
The ball is being projected onto the whiteboard and is able to detect when it comes into contact with the black lines. They draw lines [...]]]></description>
			<content:encoded><![CDATA[<p>This is a cool little video of a project that is very similar to what I&#8217;m trying to do. Its a game of pong being played on a white board. </p>
<p>The ball is being projected onto the whiteboard and is able to detect when it comes into contact with the black lines. They draw lines to bounce the ball back to each other.</p>
<p><object width="480" height="392" data="http://www.gametrailers.com/remote_wrap.php?umid=286109" type="application/x-shockwave-flash"><param name="id" value="gtembed" /><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="quality" value="high" /><param name="src" value="http://www.gametrailers.com/remote_wrap.php?umid=286109" /><param name="name" value="gtembed" /><param name="align" value="middle" /><param name="allowfullscreen" value="true" /></object></p>
]]></content:encoded>
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		<item>
		<title>Homemade Multitouch Pad</title>
		<link>http://zikayn.com/fmp/?p=116</link>
		<comments>http://zikayn.com/fmp/?p=116#comments</comments>
		<pubDate>Mon, 02 Feb 2009 13:02:19 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[Final Major Project]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://zikayn.com/fmp/?p=116</guid>
		<description><![CDATA[ I’ve been looking into different ways of interacting with my game again today and found a neat little tutorial that shows how to make a homemade multitouch pad.


 To get this to work you just need a box, some sort of clear glass or plastic, which you cover with paper and a webcam. You [...]]]></description>
			<content:encoded><![CDATA[<p><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--> <span style="font-size: 12pt; font-family: Arial;">I’ve been looking into different ways of interacting with my game again today and found a neat little tutorial that shows how to make a homemade multitouch pad.</span></p>
<p style="padding-left: 30px;"><object width="425" height="344" data="http://www.youtube.com/v/pQpr3W-YmcQ&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/pQpr3W-YmcQ&amp;hl=en&amp;fs=1" /><param name="allowfullscreen" value="true" /></object></p>
<p><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--></p>
<p><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--> <span style="font-size: 12pt; font-family: Arial;">To get this to work you just need a box, some sort of clear glass or plastic, which you cover with paper and a webcam. You place the webcam in the box and then cover the box with the plastic wrapped in paper. You then need to install the software from <a href="http://nuigroup.com/touchlib/downloads/">here</a>, calibrate it and then you have a working multitouch pad.</span></p>
<p><span style="font-size: 12pt; font-family: Arial;">
<a href='http://zikayn.com/fmp/?attachment_id=123' title='img_0118'><img width="150" height="150" src="http://zikayn.com/fmp/wp-content/uploads/2009/02/img_0118-150x150.jpg" class="attachment-thumbnail" alt="" title="img_0118" /></a>
<a href='http://zikayn.com/fmp/?attachment_id=124' title='img_0119'><img width="150" height="150" src="http://zikayn.com/fmp/wp-content/uploads/2009/02/img_0119-150x150.jpg" class="attachment-thumbnail" alt="" title="img_0119" /></a>
<a href='http://zikayn.com/fmp/?attachment_id=125' title='img_0120'><img width="150" height="150" src="http://zikayn.com/fmp/wp-content/uploads/2009/02/img_0120-150x150.jpg" class="attachment-thumbnail" alt="" title="img_0120" /></a>
<a href='http://zikayn.com/fmp/?attachment_id=126' title='img_0121'><img width="150" height="150" src="http://zikayn.com/fmp/wp-content/uploads/2009/02/img_0121-150x150.jpg" class="attachment-thumbnail" alt="" title="img_0121" /></a>
<a href='http://zikayn.com/fmp/?attachment_id=127' title='img_0122'><img width="150" height="150" src="http://zikayn.com/fmp/wp-content/uploads/2009/02/img_0122-150x150.jpg" class="attachment-thumbnail" alt="" title="img_0122" /></a>
<a href='http://zikayn.com/fmp/?attachment_id=128' title='img_0123'><img width="150" height="150" src="http://zikayn.com/fmp/wp-content/uploads/2009/02/img_0123-150x150.jpg" class="attachment-thumbnail" alt="" title="img_0123" /></a>
<br />
</span></p>
<p><span style="font-size: 12pt; font-family: Arial;">I didn’t have any boxes at hand that were the right size or any plastic for the surface so I sort of winged it a bit and made do with what I could find laying around. Surprisingly it worked. It’s a little buggy due to the fact that I don’t have everything put together perfectly but this could work as a nice controller with a bit more tinkering. </span></p>
<p><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--></p>
<p class="MsoNormal"><span style="font-size: 12pt;font-family: Arial;">What I like about this is that you interact by touching paper. This helps it all feel more consistent when playing in the book. The box at the moment is still quite large but if I were to either work out a way to make it smaller or figure out how I could build it into a desk so the size of the box was hidden, I think it could work really well.</span></p>
<p class="MsoNormal"><span style="font-size: 12pt;font-family: Arial;"><!--[if !supportEmptyParas]--> <!--[endif]--></span></p>
<p><span style="font-size: 12pt; font-family: Arial;">My box also has a face… it does not look amused.</span></p>
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		<item>
		<title>You Have To Burn The Rope</title>
		<link>http://zikayn.com/fmp/?p=85</link>
		<comments>http://zikayn.com/fmp/?p=85#comments</comments>
		<pubDate>Mon, 02 Feb 2009 10:59:05 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[Cool Stuff]]></category>
		<category><![CDATA[Final Major Project]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://zikayn.com/fmp/?p=85</guid>
		<description><![CDATA[
I’ve been looking around for fun and interesting games recently  to help inspire me for my game  and today I came across a little slice of awesome called You Have To Burn The Rope. 

It’s incredibly simple but packed full of charm. 

They have a bunch of interesting games on www.mazapan.se. Another that [...]]]></description>
			<content:encoded><![CDATA[<p><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--></p>
<p class="MsoNormal"><span style="font-size: 12pt; font-family: Arial;">I’ve been looking around for fun and interesting games recently </span><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--> <span style="font-size: 12pt; font-family: Arial;">to help inspire me for my game </span><span style="font-size: 12pt; font-family: Arial;"> and today I came across a little slice of awesome called <a href="http://www.mazapan.se/games/BurnTheRope.php">You Have To Burn The Rope. </a></span></p>
<p class="MsoNormal"><span style="font-family: Arial;"><!--[if !supportEmptyParas]--></span></p>
<p><span style="font-size: 12pt; font-family: Arial;">It’s incredibly simple but packed full of charm. </span></p>
<p><span style="font-size: 12pt; font-family: Arial;"><a href="http://www.mazapan.se/games/BurnTheRope.php"><img class="aligncenter size-full wp-image-86" title="youhavetoburntherope" src="http://zikayn.com/fmp/wp-content/uploads/2009/02/youhavetoburntherope.png" alt="youhavetoburntherope" width="372" height="372" /></a></span></p>
<p><span style="font-size: 12pt; font-family: Arial;">They have a bunch of interesting games on www.mazapan.se. Another that cought my eye was &#8220;Metro Rules of Conduct&#8221;</span></p>
<p style="text-align: center;"><span style="font-size: 12pt; font-family: Arial;"><a href="http://www.mazapan.se/games/Metro.php"><img class="aligncenter size-full wp-image-86" title="youhavetoburntherope" src="http://zikayn.com/fmp/wp-content/uploads/metro.jpg" alt="youhavetoburntherope" width="372" height="372" /></a></span></p>
<p><span style="font-size: 12pt; font-family: Arial;"><br />
</span></p>
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		<item>
		<title>Crayon Physics</title>
		<link>http://zikayn.com/fmp/?p=75</link>
		<comments>http://zikayn.com/fmp/?p=75#comments</comments>
		<pubDate>Mon, 02 Feb 2009 10:13:11 +0000</pubDate>
		<dc:creator>Jordan</dc:creator>
				<category><![CDATA[Cool Stuff]]></category>
		<category><![CDATA[Final Major Project]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://zikayn.com/fmp/?p=75</guid>
		<description><![CDATA[
 I recently came across this game called crayon physics. It’s a physics puzzle game in which you have to draw objects in order to solve its puzzles. 
The art style in the game has been designed to look like you are drawing on paper and when you draw it looks like you are drawing [...]]]></description>
			<content:encoded><![CDATA[<p><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--></p>
<p class="MsoNormal"><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--><!--[if gte mso 9]><xml> <w:WordDocument> <w:View>Normal</w:View> <w:Zoom>0</w:Zoom> <w:DoNotOptimizeForBrowser /> </w:WordDocument> </xml><![endif]--> <span style="font-size: 12pt; font-family: Arial;">I recently came across this game called <a href="http://www.crayonphysics.com/">crayon physics</a>. It’s a physics puzzle game in which you have to draw objects in order to solve its puzzles. </span></p>
<p class="MsoNormal"><span style="font-size: 12pt; font-family: Arial;">The art style in the game has been designed to look like you are drawing on paper and when you draw it looks like you are drawing with a crayon. When played with a tablet or used on a tablet pc it is really effective at giving the impression that you are drawing on to paper.</span></p>
<p><object width="400" height="321" data="http://vimeo.com/moogaloop.swf?clip_id=1849263&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" type="application/x-shockwave-flash"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=1849263&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=&amp;fullscreen=1" /></object><br />
<a href="http://vimeo.com/1849263">Crayon Physics Deluxe</a> from <a href="http://vimeo.com/user795183">Petri Purho</a> on <a href="http://vimeo.com">Vimeo</a>.</p>
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