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05
2009
Current on Screen Game
Below is the current version of my game. You will need a Webcam in order to play them. The game is supposed to be played on a control pad however if you want to test it here you can by using the arrow keys and the Z X C V keys when in a game press SPACE to bring up the menu where you can add more player enemies or return to the main menu.
Playing it on the blog here isn’t the ideal place, it works much nicer when it is set up properly with the right equipment however you can still get an idea of how it works here
[kml_flashembed movie="http://zikayn.com/fmp/wp-content/uploads/current_onscreen.swf" height="360" width="479" /]
05
2009
Push Blocks level
Below is a brief video of my new design for the push block level. My previous attempt didn’t really work out so I went back and tried to rework it so it fit better with the rest of the project. After some playing around I came up with the idea of having a challenge where the player has to get the block from one position on the stage to another. This is a lot like in my original idea however instead of having a premade level the position that the block has reach is random. This means that it will be different every time.
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Once the block is on the platform the game is won and the characters will show a victory sign

04
2009
Two Player Dots
Now that I have added another character I thought it would be nice to add multiplayer options to some of my other games. I went back to my dots game where the player has to collect as many items within a minute as possible and added the second character. The game plays the same as before but the challenge is to collect more dots then the other player. Whoever has the most by the end of the minute is the winner. I found that making this game two player added a lot to the experience and makes it a lot more fun.
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