Apr
27
2009

2 Player

2player1

Two Players


Today I had been trying to come up with some other game types but was finding it difficult to add interesting challenges. I have made levels that let you battle against the clock and enemy characters already. While I am quite happy with how the enemy characters react in the games I have made already they don’t offer a great deal of challenge and once you have solved how best to win, the game doesn’t offer a great deal of replay value.

So this got me thinking of ways that I could make a game that would play and react differently every time. After sitting there playing the game for a while it suddenly clicked with me how much fun could be had if I made the game two-player. By making the game two-player you could either play cooperatively of competitively depending on the game type you wanted to play.

I took the current character and duplicated it within flash and edited its code to function independently. Seeing the two characters moving around together worked really well and even though I have not created a level for them at this stage it was still really fun to run around with the two characters together.

It was easy to get confused with which character was which when they were both jumping around so I plan to create a new design for the second character to make it clearer.

Written by Jordan in: Final Major Project |

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